Conversion is a Property containing the Specifications:


This property shows if the resource can be used to Gain another resource through a direct exchange.
This is considered separate from the other kinds of spending because this transaction usually has no direct impact on the game at the time of the exchange.

Conversion Table:

From Entity
To Entity
Conversion Type
Abstract
Abstract
Craft
Abstract
Virtual
Consumable / Trade
Virtual
Abstract
Trade
Virtual
Virtual
Exchange

Conversion example:
conversion.png
In KoA: Reckoning, A mana potion is crafted from herbs. The potion can be consumed in order to gain mana. The mana can be exchanged through a healing spell to gain health.