Being (Action) is a Specification of the Generator Property.

Being (Action) is a generator that requires a certain action to be taken towards wither an enemy or friendly avatar or unit. It is an important specification for the Rage Archetype.

Always found in Archetypes:

Occasionally found in Archetypes:

Found in Games:
KoA: Reckoning (Fate)
KB: Armored Princess (Dragon Rage)
League of Legends (Renekton's Fury), Tryndamere's Rage, Vladimir's Tides of Blood, Shyvana's Fury, Ahni's Soul Eater, Caitlyn's Headshot).
Rock of Ages (Money)
Team Fortress 2 (Ubercharge)